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Fixed a problem that allowed Unstable Concoction to kill the casting Batrider even after its target became Ethereal.
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修正了不稳定化合物在目标变为虚无后仍可将其杀死的问题。 |
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Fixed a problem that caused Heroes holding items that increase their primary attribute to display an increase in their base damage on the info panel.
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修正了英雄持有增强主属性道具时造成信息面板中的基本伤害升高的问题。 |
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Fixed a problem that prevented Watcher Wards from being revealed by the Dust of Appearance.
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修正了哨岗守卫不能被尘土之影现形的问题。 |
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Fixed a problem that removed the Summoned state from Carrion Beetles when they burrow.
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修正了腐尸甲虫在进行挖洞时失去召唤状态的问题。 |
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Fixed a problem where the Colt would not reload if you had no magazines and acquired more later.
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修正了一个科尔特手枪因为没有弹匣而无法装填后导致的后来即使得到了更多的弹匣也无法装填的错误。 |
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Fixed a problem with Dark Ritual or Death Pact leaving an unusable corpse.
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修正了黑暗仪式或死亡契约会留下不可使用的尸体的问题。 |
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Fixed a problem with Defend not absorbing Piercing splash damage.
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修正了防御不能吸收穿刺性飞溅伤害的问题。 |
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Fixed a problem with Fuel Synthesizer and Burst Fire.
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修正了一个燃料合成器和爆裂火焰的错误。 |
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Fixed a problem with Goblin Zeppelins being considered Undead instead of Mechanical in custom Reign of Chaos maps.
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修正了地精飞艇(机械单位)在自定义的混乱之治地图中被识别为不死单位的问题。 |
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Fixed a problem with Metamorphosis and Chemical Rage that allowed the timer to remain active after the Hero had died.
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修正了英雄死后,变身和化学愤怒仍然继续计时的问题。 |
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Fixed a problem with Satchel primer message not being displayed.
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修正了一个背包炸药定时信息不会被显示的问题。 |