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Blood-Determination of free erythrocyte protoporphyrin-Fluorometric method.
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血中游离原卟啉的荧光光度测定方法. |
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Blood-Determination of lead-Graphite furnace atomic absorption spectrometric method.
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血中铅的石墨炉原子吸收光谱测定方法. |
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Blood-Determinatoin of cholinesterase activity-Spectrophotometric method-Hydroxylamine-ferric chloride method.
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全血胆碱酯酶活性的分光光度测定方法羟胺三氯化铁法. |
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Blood-insatiate (When this creature deals damage, you gain that much life.
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渇灵嗜血(当此生物造成伤害时,你获得等量生命。 |
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Bloodied and beaten, he knew that he had any hopes of survival; he must retrieve the Blade of Olympus.
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鲜血淋漓,彻底被击垮,他知道必须夺回奥林匹斯之剑才会有一线生机。 |
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Bloodlines link us to our races and for some to bloodlines not of terrestrial origin.
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血统将我们连接到我们种族上而因为有些对于血统而言不是陆地起源的. |
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Bloodlust cost reduced from 50 mana to 40 mana.
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嗜血的魔法消耗从50降低到40。 |
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Bloodmage's Banish has been rebalanced and can no longer be cast on yourself or your allies.
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血法的放逐重新平衡,将不能对自己或盟友施放。 |
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Bloodmage's Flamestrike has a larger area, but does less damage, with an increased cast time. It has been shifted to be more of a unit-killer than an easy hero kill.
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血法的烈焰冲击扩大范围,但减少伤害,同时增加施法所需时间。即这个技能现在的设定更偏向于范围单位杀伤,而不是秒杀英雄。 |
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Bloodrage should no longer initiate combat, though it will prevent rage decay for the duration.
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血怒不能进入战斗,虽然战斗状态能防止怒气衰减。 |
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Bloodrage: Warriors no longer remain in combat indefinitely if this ability is active while zoning.
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血怒:切换地图时,血怒不再错误的使战士保持在战斗状态。 |