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Improved Demoralizing Roar – Removed and replaced in position by Primal Instinct.
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强化挫志咆哮-删除并被原始本能?取代。 |
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Improved Evasion renamed to Endurance, and will add a Sprint cooldown reduction.
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强化闪避更名为耐久力,在原有效果的基础上增加了降低疾跑冷却时间的功能。 |
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Improved Fly. Subject flies at speed of 180.
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高等飞行术:受术者以180呎标准速度飞行。 |
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Improved Frost Nova has traded places with Piercing Ice within the tree and has been redesigned.
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强化霜冻新星和刺骨寒冰位置交换,并被从新设计。 |
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Improved Garrotes damage reduction will be removed. This is being changed as part of an overall improvement for Garrote.
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强化搅喉中的伤害降低被移除。此天赋被修改为一个全面强化搅喉的天赋。 |
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Improved Hamstring - Design changed. No longer improves the movement slowing effect. It is now a 3 point talent that gives a 5/10/15% chance to immobilize the target for 5 seconds.
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强化斩脚-天赋被重新设计,天赋点数的投入不再增加斩脚的减速效果.此天赋改为一个3级天赋,作用为有5/10/15%的几率定住目标5秒钟. |
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Improved LOD visual quality for landscape.
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增进地形的LOD视觉效果的品质。 |
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Improved Pounce – Removed and replaced by the new talent Primal Resilience.
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强化突袭-删除被新天赋原始恢复取代。 |
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Improved Prowl – In addition to reducing the chance of detection, this talent will now increase your speed while prowling by 3/6/9/12/15%.
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强化潜行–可降低被发现的可能性,此天赋将增加你潜行时的速度3/6/9/12/15%. |
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Improved Ravage – Removed and replaced by the new talent Fury of the Wild.
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强化毁灭-删除,被新天赋野性狂暴取代。 |
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Improved Seal of Justice now, in addition to increasing the proc chance of the seal, increases the threat it produces by 10% per talent point.
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强化正义每点天赋点数将同时提升圣印的发动几率和所造成的威胁的10%。 |