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Fixed an issue where players were able to consume a Mana Emerald at full mana.
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修正了玩家在满篮状态下仍然可以使用魔法宝石的错误。 |
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Fixed an issue where players were able to use Mana Burnon mobs and players without mana.
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修正了玩家在没有法力状态下仍然可以使用法力灼烧技能的错误。 |
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Fixed an issue where players were being awarded the wrong item when double looting a corpse under the master loot option.
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修正了玩家使用队长拾取并对同一个尸体两次失去时候,玩家会分配到错误的物品的错误。 |
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Fixed an issue where players were unable to click on anything if they had any add-ons installed.
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修正了玩家装载插件后不能点击任何东西的错误。 |
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Fixed an issue where the Warlock spell Shadowburnwas improperly consuming two Soul Shards.
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修正了术士技能黑暗燃烧需要需要两块灵魂石的错误。 |
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Fixed an issue with how real-time file system protection scanned newly-created or modified files. Real-time scanning now properly quarantines files infected files on network shares.
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改进了实时监控保护扫描新建和修改的文件的方式。现在实时监控可以正确的隔离被感染的网络共享文件。 |
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Fixed an issue with pasting a large amount of text into an eve mail or chat window, text will now be pasted and if too long truncated.
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解决了不能在邮件或聊天窗口中粘贴了大量文本内容的问题。现在可以贴较长的内容,但如果太长了会被截断。 |
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Fixed an issue with the graphic user interface not properly reporting when real-time file system protection had been disabled.
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修复了当停止了实时保护时的用户界面可能不出现通知的问题。 |
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Fixed an occasional crash when a creature loses detection on the player.
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修正了当生物施放在玩家身上侦测法术失效的时候,系统偶然当掉的问题。 |
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Fixed assets - items which can not be quickly converted into cash without servere repercussions to business.
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固定资产——除非受到较大的商业影响,否则无法很快转化为现金的物品?? |
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Fixed assets are the long-lived assets used in the production of goods or services.
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固定资产是在产品和服务的生产过程中使用的寿命较长的资产。 |