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(Describe if your world is persistent or not.
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说明你的世界是能够或不能够持久的。 |
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(Describe the lighting model you are going to use and then go into the different aspects of it below.
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说明一下你将采用的照明模式,然后下面分成几部分来描述。 |
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(Describe what sort of weather will be found in the world, if any. Otherwise omit this section. Add sections that apply to your game design.
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假如有天气设定,描述这个世界里一共有多少种天气状况。如果没有,就别写这部分。是否需要这部分取决于你的游戏设计本身。 |
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(Detachable serrated nozzle , water flow control outlet attachable).
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可拆卸水嘴,可加接防溅起泡器。 |
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(Do not be afraid of taking a chance .Remember that a broken watch is exactly right at least twice every 24 hours.
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别害怕冒险。记住一块坏表每24小时至少有两次时间是正确的。 |
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(Dog. A kind of additional or subsidiary Deity designed to catch the overflow and surplus of the world's worship.
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狗,是一种附加的或说是次要的神只,用来承接世俗崇拜的满溢与剩馀。 |
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(Domain): A mini-Realm in the Umbra, usually connected to a larger Realm in the Deep Umbra.
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区域:在影界中的一个小区域。通常与深影界中的大区域所连接。 |
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(Eliminate every passive or pessimistic thought. Don't say anything negative.
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排除一切悲观和消极的想法,负面的话语一句都不要说出口。 |
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(Elizabeth):And I, how soon I thought better of you, when I read the letter you sent me!
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(伊丽莎白):“我也是,我读了你给我的信之后,很快就对你改变了看法。 |
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(Ever man dies,Not every man really lives.
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每个人都会死去,但不是每个人都曾经真正活过。 |
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(Explain how you can save a multiplayer game and then reload it. If you can or why this is not possible.
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说明一下在多人游戏中你将如何保存及读取游戏进度。指明你能实现或不能实现的理由。 |