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Story: The story begins in mid-seventies Kerala where William - in his late thirties, is a priest in the solitary church in a small coastal town. |
中文意思: 故事发生在中世纪七十年代的喀拉拉邦,快四十岁的威廉是一个海岸小镇的仅有的教堂的牧师。 |
以下为相关句子列表(点击查看,可以看对应的解释):
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Story starts when several strangers come to your village looking for something. It is implied it may have something to do with the defeated King of Shadows.
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故事开始的时候,镇子里出现了一些陌生人正在企图寻找什么,他们的到来似乎与被打败的阴影王有着某种联系。 |
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Story-construction-wise, Quidditch practice serves as a tidy excuse for not having Ron present at the Skeeter meeting later on.
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故事的安排是很明智的,魁地奇练习为之后罗恩没有参加与斯基特的会面提供了充分的借口。 |
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Story-telling presupposes linguistic representation accessible to our meaning dynamism.
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故事的叙說已经进入了语言的表象,其基本特性是隐喻性的。 |
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Story: A mermaid, Yi, came to a city to live.
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故事:讲述一人鱼,仪,来到城市生活的故事。 |
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Story: Mouse saves builder!
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故事:老鼠救了建筑工人! |
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Story: The story begins in mid-seventies Kerala where William - in his late thirties, is a priest in the solitary church in a small coastal town.
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故事发生在中世纪七十年代的喀拉拉邦,快四十岁的威廉是一个海岸小镇的仅有的教堂的牧师。 |
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Story: We''re going to crash!
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故事: 我们要坠机了! |
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Storyboards can be especially useful when working in group environments, something quite common in the animation industry.
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在进行团队环境的开发制作中,故事情节串联板的作用非常明显,所以在动画开发产业中,它被广泛的使用。 |
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Storyline is different based upon if you are an Autobot or a Decepticon, humans are part of the story, but not part of THE GAME play.
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故事情节依据汽车人或霸天虎而不同,人类是故事的一部分,但不是游戏操作的角色。 |
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Storyline: In the dialogue below, Tom is complaining about his neighborhood which is very noisy and crowded and Mary is giving him some advice.
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情境:在下面的对话里,汤姆在抱怨自己居住的小区太吵且太拥挤,玛丽在给他一些建议。 |
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Storylines touched on such topics as the Holocaust, hate crimes, violence in schools, drug use, vandalism, drinking and driving, teen pregnancy and homelessness.
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故事情节被接触在如此题目象浩劫,因仇恨造成的犯罪,暴力在学校,药物用途,故意破坏,喝和驾驶,青少年的怀孕和无家可归。 |
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